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Turbo Squid Releases Turbo Toolkit 2, ThinkingParticles 2
By Elina Shatkin

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Turbo Squid announced the release of Turbo Toolkit 2, a suite of 10 premium Discreet Certified 3ds max Plug-ins in a single product.

Turbo Toolkit 2 includes the following Discreet 3ds max Certified Plug-ins:
1. hairfx, from Dimension Design Animation Group (DDAG)
This hair and fur creation tool supports physics from clothfx and reactor 2 to give artists unprecedented control and realism.

2. clothfx, from Size8 Software
clothfx provides users with a multitude of advanced tools necessary to create realistic fabrics and tailor-made clothing for characters and creatures. clothfx is versatile, powerful, and intuitive, with unique collision detection tools.

3. finalRender, Stage-1, from cebas Computer GmbH
Top selling rendering and raytracing solution with unlimited network rendering, 10 CPU distributed rendering, global illumination, true 3d motion blur, Sub-Surface Scattering, and nine camera types to name just a few of the many features.

4. AfterBurn3, from Sitni Sati
The de facto standard particle effects solution that enables rendering of realistic effects ranging from clouds, pyroclastic smoke, dust, and explosions, to liquid metals, water and various procedurally defined "solid" objects.

5. Absolute Character Tools 1.6 PRO, from cgCharacter
ACT is the world's finest muscle and skin system available. It enables animators to create realistic character animation with ease and speed. ACT also includes cgAdam and cgEve, two complete human skeletal, muscle and skin character sets – all rigged and ready to animate.

6. Particle Flow Tools: Box 1, from Orbaz Technologies, Inc.
A collection of Particle Flow operators (including painting, utilities, and grouping) designed to extend Particle Flow within Discreet’s 3ds max.

7. DreamScape2, from Sitni Sati
This is a tightly integrated suite of modeling and animation tools for building complete environments including mountainous landscapes, realistic skies, and bodies of water.

8. Kaldera, from Mankua
Lets users render full scene information into special texture maps based on an object's appearance and relationship between itself and other objects in the scene. These texture maps are then "baked" into the object so they can be used to display the textured object rapidly on Direct3D devices such as graphics display cards or game engines.

9. finalToon, from cebas Computer GmbH
finalToon doubles as both a cartoon renderer and a technical illustrator. This true line renderer is packed with features and line types that deliver anti-aliased quality with unparalleled speed.

10. Texture Layers 2, from Mankua
Texture Layers is a mapping and texturing suite composed of two different 3ds max plug-ins. One is an "all-in-one" UVW Mapping layering tool and the other is a powerful Compositor Map material for material blending between mapping layers.

Turbo Toolkit 2 has a suggested retail price of US$1995 (The products sell for US$4655 if purchased individually).

Turbo Squid announced a new Discreet Certified 3ds max Plug-in, Thinking Particles 2, from cebas Computer GmbH.

ThinkingParticles 2 is the next generation of rule-based particle systems for Discreet’s 3ds max professional 3D modeling, rendering and animation software. When compared to an event-based particle system, which works on triggers and time dependent events, a rule-based system is free from constraints and instead applies simple behaviors. These behaviors govern all aspects of a particle’s motion, life, death, and collisions in a true non-linear fashion.

ThinkingParticles 2 offers its particle system functionality through a “programmatic” approach. This approach lets artists use ThinkingParticles 2’s powerful visual Wire Setup Interface to procedurally build the rules and conditions that control the particle behavior. Because of this technology, artists become the ultimate master of particle mayhem.

ThinkingParticles 2 offers artists these benefits:
Newly designed and color coded Wire Setup View for easier behavior setup
MatterWaves as a set of rule-based operators
Advanced "Blurp" operator to handle complex particle morph effects
One or many particles can be accessed at any time
Automatic and intelligent rule based object fragmentation
Full support for character studio bipeds to do crowd control
Advanced object tracking features to handle mesh animation
Multi purpose complex operators for creative control
Full support of particle/object interaction
Rule based shatter simulation allows complex effects
Real time dynamic system that allows artists to interact with simulation
Full baking of complex dynamic particle simulations for faster playback and rendering
Any 3ds max mesh can be turned into a real particle with full control
ThinkingParicles 2 controls 3ds max meshes, shape, size, and animation
Texture based breaking and shattering
Full non linear animation, including operators and whole dynamic sets
Includes multiple dynamics engines
True face/shape collision and advanced real time particle collision
All new highly optimized 3D particle draw function with recording and playback of the painted particles on a surface
Freely adjustable sub-frame sampling for the most accurate collision results
"Particle Impact Paint" feature, surface accurate color/texture change on impact of particles
Particles can be exported to standard 3ds max object removing the need of having TP in the scene to render
Unique trackable Particle ID for selective removal of individual particles
Advanced Particle Follow and Surface Placement rules

ThinkingParticles 2 has a suggested retail price of US$1295, with an introductory price of just $995 for pre-orders placed before first customer shipment in September, 2004. Existing users of ThinkingParticles may upgrade to ThinkingParticles 2 for $495 ($295 for upgrade orders placed before first customer shipment).



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Copyright 2004 © Entertainment Technology Group, CMP Information, Inc.