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Microsoft Researchers to Present Findings at SIGRAPH; Hoppe Receives 2004 Computer Graphics Award
By Elina Shatkin

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This week at SIGGRAPH 2004, computer scientists from Microsoft Research's Beijing, Cambridge, U.K. and Redmond, Wash., labs will present the results of 12 research papers, nine of which were done in partnership with universities around the world. The work of Microsoft Research accounts for nearly 15 percent of the Papers Program, the highest number of any single organization.

Researchers collaborated with colleagues and affiliates from the University of Washington, University of Utah, Stanford University, Hong Kong University of Science and Technology, University of Toronto, University of Illinois at Urbana-Champaign, Zhejiang University, and Institute of Computing Technology, Chinese Academy of Sciences. Technologies and projects range from investigating novel ways of video-based rendering to pursuing advancements in interactive modeling, 3-D textures, digital photography, and large meshes and GPU programming.

Researchers at Microsoft have a deep history with ACM SIGGRAPH; many of them have dedicated their time on various committees and have been recipients of some of the organization's most prestigious awards.

This year, Microsoft senior researcher Hugues Hoppe has been named the recipient of the Computer Graphics Achievement Award for his pioneering work on surface reconstruction, progressive meshes, geometry texturing and geometry images. Hoppe's paper on progressive meshes is one of the most widely cited and influential papers in computer graphics. Mesh parameterization is an essential step in mapping texture images onto surfaces, to greatly enhance their visual detail and quality.



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